Constantly Calibrating Podcast (Gaming & Geek Culture)

For this week's adventure in podcasting our team sent intrepid individual, and Constantly Calibrating Creative Director, Justin Stanley to the surprisingly frigid hellscape* of Boston, Massachusetts. Why would we do such a thing, you may be asking? Well, because last weekend it was PAX East 2017!

That's right, Justin went to the land of Quincy Market to explore the wonders of Penny Arcade's annual eastern-based gaming experience to acquire tales to delight and tantalize you. From games like Graveyard Keeper and Songbringer to Flipping Death and Northgard, we have many a tale.

But that's not all!

In addition the team explores the world of who is allowed to repair your broken consoles, while pondering what happened to Josh at the start of the show.

Welcome to episode 218 of the Constantly Calibrating Podcast!

 

*To be abundantly clear, we have nothing against Boston. In fact, it's in Josh's top 5 favorite cities in the world, but as anyone who was there last weekend knows, it was cold as frell.

Direct download: ConCal218_-_FULL.mp3
Category:Video Games -- posted at: 3:00pm PDT

How does one summarize 5 years of running a podcast? No, seriously, tell me how, because I've been sitting in front of this keyboard for a month trying to write something profound about the experience; something that most likely only 10 people will read at any point in time. Instead, words have betrayed me, as I'm utterly speechless about the amount of time that has gone by. Well, not utterly speechless since I'm still capable of rambling like this. I could simply ignore the anniversary and focus on our Legend of Zelda: Breath of the Wild first impressions, or elucidate on something learned from the Nintendo Switch, but that wouldn't do our anniversary the justice it deserves.

Frankly, what would truly do it justice is if you all gave it a listen and joined us as we both celebrated and ignored this pivotal milestone for Constantly Calibrating. You see what I did there? You see that Jewish mother level of guilt-tripping? Good, because despite some technical issues on both of Ryan & Thaddeus' audio tracks, this episode was still one of my favorite experiences in the last 5 years. I sat down with my friends and discussed video games, movies, and my own history, and then I got to be center of attention for the show and extol their virtues and sing their praises. It was a win/win scenario of epic proportions, and one I wouldn't have been able to do without you all listening and watching and putting up with our nonsense for 5 years.

5 years! On March 10th, 2012 we released the very first episode of the Constantly Calibrating Podcast, one where we simply talked about Mass Effect 3. Now we're 11 days away from the start of a new journey in the saga, so the show begins with the end of our longest-running joke. Brad has finally beaten Mass Effect 3.

Our long nightmare is over.

So please join us to celebrate and let us know what you hope to see from us in 2017 and beyond.

Thank you,
Josh

P.S. Justin & I licked the Breath of the Wild cartridge. Enjoy our suffering, as I'm pretty sure I'm allergic.

Direct download: ConCal217_-FULL.mp3
Category:general -- posted at: 3:00pm PDT

Since the dawn of Horse Armor, the gaming landscape has been plagued by downloadable content. Once thought to be an added, paid bonus for games, DLC has gone from good to bad to worse in the intervening decade. Then the unthinkable happened: Nintendo announced a poorly explained Season Pass for The Legend of Zelda: Breath of the Wild, and the ground fell out beneath us all. That is, it would've if not for the fact that at Constantly Calibrating the team has always stuck to a simple fact: DLC is not bad; at least not inherently.

To provide a counter and show the team the errors of their ways, they brought in Jenn VanGemert, AKA LoZelda. At least that was the plan, as the podcast went and took about 42 twists and turns and ended up with something else entirely.

Listener (or viewer) be prepared for a journey the likes of which you may never have experienced, this week on the Constantly Calibrating Podcast.

Direct download: ConCal_216_-FULL.mp3
Category:Video Games -- posted at: 3:00pm PDT

Journey with us to a land of misbegotten thoughts, as our team is joined by special guest Cutwright for a romp in the "Git Gud" or "Why can't I say alive" genre of gaming. Our panel of exhausted and sometimes humiliated hosts explore this genre from humble beginnings as Demon Souls, all the way up to recent release NiOH, and beyond to find out why people keep playing them. Co-host Josh also tries to read fan/audience submissions at the most inopportune of times.

Before getting to the meat of the show, the team settle in as Josh drops a review for Mitch Rapp: Off Book, releasing March 6th. Let's also not forget the exploration of the Nintendo Switch UI leak, what in the world is up with the box sizes for the system, and an exploration of a recent Mass Effect Andromeda game series video.

That and more, possibly less, possibly and accurate representation on this week's episode of the Constantly Calibrating Podcast.

Direct download: ConCal215_-_FULL.mp3
Category:general -- posted at: 12:27pm PDT

Do you hear that?

Hopefully you do, because on this episode the ConCal Crew digs deep into music and sound design. They’ve also dug up a great guest co-host in the amazing Chris Hernandez from the Casting for Two podcast.

We all touch on the music from games that make us feel things.

Yes! Real human emotions like we’re supposed to feel! We also take the time to discuss how sound design in general has made us better players (and people).

Plus, we spread some hot some steamy love towards the upcoming games Anew: The Distant Light and GreedFall, in which we look forward to handling our moosetree creatures with care.

Direct download: ConCal214_-_FULL.mp3
Category:Video Games -- posted at: 3:30pm PDT

The crew once again is reduced to two, as illness runs rampant in the Constantly Calibrating virtual office. This of course means that for possibly the first time ever, Josh and Justin have the show to themselves! Watch and listen as our two-man team dishes out their thoughts on the Ghost Recon Wildlands Beta, offers thoughts on Resident Evil 7 (possibly the second time), and generally derail each other for just under an hour.

This is a podcast that there is at least a 42% chance that you won't want to miss!

Direct download: ConCal213_-_FULL.mp3
Category:general -- posted at: 4:44pm PDT

We take a moment to go over those regrettable moments, like the ones your mom shares to your new girlfriend but with games. Also, Han Solo Cup and "Clara, I need to stick these ... way up in there."

Direct download: ConCal212_-_FULL.mp3
Category:general -- posted at: 5:00pm PDT

This episode touches on the name of the new Star Wars flick and contains the ConCal crew gushing about which titles of 2017 have them quivering with antici...........pation.

Direct download: ConCal211_-_FULL.mp3
Category:general -- posted at: 6:00pm PDT

Like a 1950's greaser, Nintendo whips out its "Switch" blade and the ConCal crew is here to touch on all it's greasy goodness.

Direct download: ConCal210_-_FULL.mp3
Category:general -- posted at: 6:30pm PDT

CES-travaganza! The ConCal crew drools over Mass Effect Andromeda, questions NVIDIA's foray into Big Brother territory, predicts how Nintendo will "Switch" things up, and performs a hostile takeover of Riverdale.

Direct download: ConCal209_-_FULL.mp3
Category:general -- posted at: 5:30pm PDT

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