Thu, 23 July 2015
Much like Deadpool and Harley Quinn cosplays, there are some franchises and properties that just won't die. The gang tries their best to tackle some of these slippery IPs.
What gives a franchise longevity, even past its originally intended lifespan? Is it that they are just popular enough and endearing enough that there will never be a time without them -- can’t wait till Mighty Morphin Super Ultra Space Ninja Dino-Rangers)? Or are we just so nostalgia-heavy in popular culture that we gloss over the obvious flaws and pitfalls of our childhood faves?
Neither of the latter two questions are answered directly, but are a part of our extended look into the problem with undead IPs.
And if you stick around at the end of the cast, you might find yourself in spoiler-infested waters while we discuss how all of us somehow saw Ant-Man around the same time.
Thu, 16 July 2015
This week, the team bid farewell to one of the most influential persons in gaming culture, Mr. Satoru Iwata. After a brief overview of his accomplishments, and an ill-timed banana joke, they proceed onto San Diego Comic-Con news.
It’s an exciting year this year for nerds. A new Star Wars and a subsequent generation growing up with the series has Josh giddy and emotional, as contrasted with the apparent lack of emotion from Will Smith in the trailer for Suicide Squad. Thankfully the other DC title dropping from SDCC 2015 was the Batman vs. Superman trailer, and damn does it look good! The guys hash out which will be more successful, all the while longing for the sweet release of Deadpool's loving arms (a guy can dream, ok).
Thu, 9 July 2015
This week, the guys take a look at the Arkham Knight PC kerfuffle, while focusing on a broad look at PC-porting in recent memory.
They talk at length about some of the worst ones, and what makes or breaks a port. Is it the publishing house? Is it the developer? Is it the public?
Find out on this weeks Constantly Calibrating
Thu, 2 July 2015
This week was a doozy as we made do without Josh this week (though he will be back next week), and tried to talk about relationships and sexuality in gaming.
Did we cover it in the full scope and breadth that deserves? Probably not.
But did we find out a lot about ourselves and really in this instance, Troy? Oh yeah.