Constantly Calibrating Podcast (Gaming & Geek Culture)

The evening of Star Wars The Force Awakens release a thought occurred to our intrepid team of podcasters: Holy shit, we're about to watch a new Star Wars! That excitement was then harnessed, bottled, and subsequently delivered to you, our loyal audience in the form of an intended to be live Star Wars The Force Awakens Spoilerscast last Friday.

Now that we're in Christmas week, we're giving you all the chance to watch and listen to us talk for an hour about everything Star Wars The Force Awakens related. Yes, we spoil everything and as such you should anticipate everything to be spoiled!

Direct download: ConCal176_-_FULL.mp3
Category:general -- posted at: 9:20pm PDT

This week, the guys had the pleasure of talking with Chris Avellone!

In a whirlwind of fangirling, fervently spoken “F*** You’s”, and in depth looks  into the process of producing larger RPGs titles, we had a fantastic time.

One of the larger items that kept coming back in all the discussion, is that sometimes the simplest way to approach a problem is to write it out by hand. That and having someone outside of yourself and your vision to look at your work.

There were a lot of great nuggets in this week's episode, and we hope enjoy this as much as we did on this episode of Constantly Calibrating!

Direct download: ConCal175_-_FULL.mp3
Category:Interview -- posted at: 6:30pm PDT

This week, Justin took the helm and full steam ahead into his weekend that was PlayStation Experience 2015. 

From Playstation VR to a complete decade of Uncharted to totally no new Crash Bandicoot in the works, Justin was unstoppable in his coverage. And there was a lot that was revealed (but not leaked!).

We were enthralled, and we hope you will be too with this week's Constantly Calibrating!

Direct download: ConCal174_-_FULL.mp3
Category:Video Games -- posted at: 1:44pm PDT

There is something magical when you pick up a game and enjoy it thoroughly.

But what happens when you no longer play, or even care to play?

 

This week, the Brad, Justin, and Brian talk about game fatigue; those times when we set games down. For some, it is that they no longer care for the title or series. For others, it is a lack of interest, or even that their interest has shifted to something shinier.

What makes you set down games and stop playing them?

Let us know as you listen to this week's Constantly Calibrating!

Direct download: ConCal173_-_FULL.mp3
Category:Video Games -- posted at: 10:16pm PDT

This week, the guys pondered the depths of human depravity.

Or in other words, Black Friday.

 

The concept of Black Friday in a digital and connected age is seeming more and more unneeded as we are able to search and parse for our consoles and games online. Is there any merit to Black Friday shopping, or are we just feeding into the machine of corporate america?

 

We discuss this and actual ethics in game journalism on this week’s episode of Constantly Calibrating!

Direct download: ConCal172_-_FULL.mp3
Category:general -- posted at: 10:14pm PDT

Sometimes games work as they were intended. All the textures load, NPCs are working properly, and the game mechanics aren't broken.

That is the glittering utopia that not even Lara Croft can come across.

 

This week we covered game glitches and bugs, and why we are more tolerant of their presence depending on the game/publisher. Everyone but Brian had something to say on Fallout 4 and its own highs and lows, because he was too busy playing Rise of the Tomb Raider, which he had a bit to say on.

 

What do you think is an acceptable amount of glitches in a game? Are there any publishers you give an automatic pass to?


Let us know as you listen to this week's Constantly Calibrating!

Direct download: ConCal171.mp3
Category:Video Games -- posted at: 12:38pm PDT

This week, we talk about the transition from videogames to movies, and what makes or breaks video game films.

 

Is it staying to close to the source material, or careening way far away from anything resembling the original concept (we are looking at you Mario Bros.)?

Is it possible to stay true to the heart of a game once it makes the transfer to film?


We ask and answer those questions, as well as geek out over Fallout 4 and Sony announcements. Tune in to get an earful of Constantly Calibrating!

Direct download: ConCal170_-_FULL.mp3
Category:Video Games -- posted at: 1:12pm PDT

This week, they guys have gotten their hands on the newest title from 343 Studios, and are giving it the onceover. 

 

They talk over the improvements since the last game, some new mechanics that have helped the gameplay, and how there is still room for improvement. And Brian is still an old man for not getting with the microtransactions program.

 

What are your thoughts on Halo 5? Did it live up to the hype?

Let us know after you listen to this week's Constantly Calibrating!

Direct download: ConCal169_-_FULL.mp3
Category:Video Games -- posted at: 12:36pm PDT

Do you ever find yourself tempted to tell the parents of a random child that their baby might have a medical problem they weren’t aware of?

Do you find that your retail experiences are less than stellar?

 

Then perhaps this week’s podcast is for you!

Direct download: ConCal168_-_FULL.mp3
Category:general -- posted at: 12:17pm PDT

“Did you ever, all those years ago when you made people watch Farscape that one day you’d be chatting with Chiana?” These were Justin’s words to Josh immediately following their interview with Gigi Edgley. Josh and Justin ditched the other hosts to chat with her about her new crowdfunded film, Nexus.

After their chat, they finally let the other hosts free and resumed the show per usual, and everyone totally didn't get emotional over the new Star Wars trailer.

Nope.

Totally not feeling super hopeful about this franchise again.

Listen to a great interview, Josh's yearly tirade about The Geekie Awards, and four fanboys going nuts on this week's Constantly Calibrating!

Direct download: ConCal167_-_FULL.mp3
Category:general -- posted at: 6:27pm PDT