Constantly Calibrating Podcast (Gaming & Geek Culture)

This week, the guys pondered the depths of human depravity.

Or in other words, Black Friday.

 

The concept of Black Friday in a digital and connected age is seeming more and more unneeded as we are able to search and parse for our consoles and games online. Is there any merit to Black Friday shopping, or are we just feeding into the machine of corporate america?

 

We discuss this and actual ethics in game journalism on this week’s episode of Constantly Calibrating!

Direct download: ConCal172_-_FULL.mp3
Category:general -- posted at: 10:14pm PDT

Sometimes games work as they were intended. All the textures load, NPCs are working properly, and the game mechanics aren't broken.

That is the glittering utopia that not even Lara Croft can come across.

 

This week we covered game glitches and bugs, and why we are more tolerant of their presence depending on the game/publisher. Everyone but Brian had something to say on Fallout 4 and its own highs and lows, because he was too busy playing Rise of the Tomb Raider, which he had a bit to say on.

 

What do you think is an acceptable amount of glitches in a game? Are there any publishers you give an automatic pass to?


Let us know as you listen to this week's Constantly Calibrating!

Direct download: ConCal171.mp3
Category:Video Games -- posted at: 12:38pm PDT

This week, we talk about the transition from videogames to movies, and what makes or breaks video game films.

 

Is it staying to close to the source material, or careening way far away from anything resembling the original concept (we are looking at you Mario Bros.)?

Is it possible to stay true to the heart of a game once it makes the transfer to film?


We ask and answer those questions, as well as geek out over Fallout 4 and Sony announcements. Tune in to get an earful of Constantly Calibrating!

Direct download: ConCal170_-_FULL.mp3
Category:Video Games -- posted at: 1:12pm PDT

This week, they guys have gotten their hands on the newest title from 343 Studios, and are giving it the onceover. 

 

They talk over the improvements since the last game, some new mechanics that have helped the gameplay, and how there is still room for improvement. And Brian is still an old man for not getting with the microtransactions program.

 

What are your thoughts on Halo 5? Did it live up to the hype?

Let us know after you listen to this week's Constantly Calibrating!

Direct download: ConCal169_-_FULL.mp3
Category:Video Games -- posted at: 12:36pm PDT

Do you ever find yourself tempted to tell the parents of a random child that their baby might have a medical problem they weren’t aware of?

Do you find that your retail experiences are less than stellar?

 

Then perhaps this week’s podcast is for you!

Direct download: ConCal168_-_FULL.mp3
Category:general -- posted at: 12:17pm PDT

“Did you ever, all those years ago when you made people watch Farscape that one day you’d be chatting with Chiana?” These were Justin’s words to Josh immediately following their interview with Gigi Edgley. Josh and Justin ditched the other hosts to chat with her about her new crowdfunded film, Nexus.

After their chat, they finally let the other hosts free and resumed the show per usual, and everyone totally didn't get emotional over the new Star Wars trailer.

Nope.

Totally not feeling super hopeful about this franchise again.

Listen to a great interview, Josh's yearly tirade about The Geekie Awards, and four fanboys going nuts on this week's Constantly Calibrating!

Direct download: ConCal167_-_FULL.mp3
Category:general -- posted at: 6:27pm PDT

This week the gang takes a look at the fall TV season and goes off on a multitude of rabbit trails related to TV writing, Internet writing, and the overall landscape of media consumption.

Along with that they talk about their experience with the recent Star Wars Battlefront Beta, highlighting the pros -- true to the source material in sights and sounds -- as well as the cons -- imbalanced teams and spawn points.

We hope you will have as much fun as we did with this week’s Constantly Calibrating! Tune in next week for the unofficial part

Direct download: ConCal166_-_FULL.mp3
Category:general -- posted at: 5:30pm PDT

It’s 2 v 1 this week as Brad takes on Brian and Josh in a discussion of where Destiny went wrong in Year 1 and whether The Taken King is truly worth investing in. We cover “power creep” and DLC in this week’s episode as we try and figure out what changed Brad’s mind about Destiny while the other continue to be stubborn in their ways.

 

Should games be accessible to all, or only some?

How much is too much for expansions that may or may not add to a game?


Find out in our discussion this week on Constantly Calibrating!

Direct download: ConCal165_-_FULL.mp3
Category:Video Games -- posted at: 6:18pm PDT

This week, Justin and Brian infected the other hosts (no pun intended) so they could talk their hearts out about TwitchCon and the current landscape of streaming.

While Brad and Josh nurse themselves back to health, the other two talked a bit about eSports, copyright flagging, and miraculously they managed to bring up Metal Gear Solid V yet again.

Truely amazing..

For more of the two stooges, grab an earful of this week's Constantly Calibratin

Direct download: ConCal164_-_FULL.mp3
Category:general -- posted at: 5:16pm PDT

You thought we were done talking Metal Gear Solid? Ha. You thought wrong

 

This week the team loses a member, while the rest stick around and talk about The Phantom Pain. Brad tries his best to stay engaged and mostly doesn't fall asleep; we think. Justin also challenged Greg Miller to a Metal Gear-off on cast. So that’s a thing

 

Before talking MGS, we talk a little about anthologies and collector's editions, as well as theatrical re-releases. All the old things are new again!

 

Not sure if I missed something in the description or not?

Listen and find out on this week’s Constantly Calibrating!

Direct download: ConCal163_-_FULL.mp3
Category:Video Games -- posted at: 4:40pm PDT