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May 5, 2017

We've all had those embarrassing gaming moments. You're playing a game for hours on end, and suddenly you do something really stupid, then boom, embarrassment. Or maybe, just maybe something out of the ordinary happens without your input. Perhaps you inexplicably pop an erection while playing Rampage World Tour on the...


Apr 28, 2017

On Constantly Calibrating we abide by a simple rule: keep the show going, no matter what. So, when Josh's toddler decides to go nuclear on his diaper 30 seconds after the stream goes live, we keep going. When said child wanders into the room with thoughts on the current political climate, we keep going. When...


Apr 21, 2017

With April drawing to a middle, we have reached the end of this month's not-so-series of interviews. Last week we brought you the fun-filled look at Yacht Club Games, and the making of Shovel Knight. On this week's edition, we're bringing you a look at the world of VR and a brief gander at Australian game development,...


Apr 14, 2017

Two years ago at PAX East 2015 Justin was wandering the slightly less frigid wasteland of the Boston Convention Center, in search of game developers to talk to. He was not of the media pass holder type of attendee for this event, so easy conversations and networking were beyond his hopes. Then, from across the expo...


Mar 31, 2017

Mass Effect Andromeda. You, our loyal fans and new people discovering us must have known that the back-half of March was going to be Mass Effect heavy. With a name like Constantly Calibrating, and a history of going on emotional tirades whenever BioWare's space opera is mentioned should have made this obvious. If it...